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The Extra Texture (ExtraTex) Render Element shows the rendered image with a single texture applied to all objects in the scene. The texture applied to the scene can be a bitmap or a procedural texture such as V-Ray Dirt or  or V-Ray Curvature.

A common use for V-Ray ExtraTex is to use V-Ray Dirt as the texture, which creates an ambient occlusion element for use in the composite. In this way, ambient occlusion can be controlled separately during the compositing process.

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UI Path: ||out Network|| > V-Ray Render Elementsnode > V-Ray > Render Channel > V-Ray ExtraTex (RE)


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