Denoise – Specifies whether to denoise the render element.
Affect Matte Objects – Specifies whether to include matte objects when generating the render element.
Consider for AA – Consider the render element for anti-aliasing.
Radius – Specifies the amount of area (in scene units) where the Dirt effect is produced. If a texture is also used, the Radius value determines the amount of texture blending.
Falloff – Controls the speed of transition between occluded and not occluded areas.
Distribution – Narrows the Dirt's area closer to the contact edges. For ambient occlusion set this parameter to 1.0 to get distribution similar to the ambient lighting on a diffuse surface.
Use Transparency
enabled – Dirt will take into account the opacity of the occluding objects. disabled – Occluding objects are always assumed to be opaque.
Column
width
5%
Column
width
55%
Notes
...
Section
Fancy Bullets
type
circle
Scene units in SketchUp are always calculated in inches.