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||Asset Editor|| > Textures (right-click)

 

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Creation of textures is available from two places in the Asset Editor: the Create Asset button and the Texture category icon (top). If the Texture category is empty, left-click prompts you to create an asset. Otherwise, it selects the category, in which case right-click opens the creation menu.

The Asset creation dropdown lists remain active when the Ctrl key is held, allowing the creation of multiple assets in quick succession. The Asset creation dropdown lists can be activated via the Create Asset button the Create Asset button or the Asset Category icons.


Options

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There are some context options that V-Ray textures have.

Right-click on any texture in the Textures' List for a context menu to appear.

Select a texture to Use as Replacement for any other texture in the project. Then, use the Replace All References option over the chosen texture in order for this option to take effect.

Use the Duplicate option to duplicate the texture.

You can select more than one asset at a time with Ctrl or Shift.

All texture input slots () share the following right-click functionalities: Copy, Cut, Clear, Wrap In, Globalize, Paste As Copy and Paste As Instance. Drag-and-dropping textures into any input slot is also available.

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