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The Bump tab is part of the V-Ray Material parameters. 

 

Bump

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Bump Map – Allows you to select a texture for the bump or normal map. Leaving this unconnected turns off bump/normal mapping.

Bump Amount – A multiplier for the bump map effect.

Bump Type – Determines how the Map parameter is interpreted.

Bump map – Applies the map as a bump map.
Normal map Map in tangent spaceTangent Space – Applies the map as a normal map in tangent space.
Normal map Map in object spaceObject Space – Applies the map as a normal map in object space.
Normal map Map in screen space Screen Space – Applies the map as a normal map in screen/camera space.
Normal map Map in world spaceWorld Space – Applies the map as a normal map in world space.
From texture bump outputTexture Bump Output – The map is applied as determined by map type itself.
Explicit normalNormal – Applies the map as an explicit normal.

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