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This page provides a list of additional references for lighting, shading, and rendering concepts used by V-Ray.

 

Overview


These pages cover some basic concepts regarding physically-based lighting, shading, and rendering. Understanding these concepts will help you use V-Ray tools to their full potential.

 

Reference Topics


 

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Basic Ray Tracing

The basic concept of ray tracing used throughout V-Ray. Find out more: Basic Ray Tracing

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GI Methods

The technical details behind various global illumination techniques. Find out more: Classification of GI Methods

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Indirect Illumination Reference

A comparison of the global illumination methods offered by V-Ray. Find out more: Indirect Illumination Reference

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DMC Sampler

See the origin of the DMC Sampler at Origin of the DMC Sampler

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