Enable Deep Output – Specifies whether to include this render element in deep images.
Color Mapping – Applies the color mapping options specified in the Color mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.
Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
Vfb Color Corrections – Applies the post render color adjustments made from the VFB.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
Mode – Sets what type of lighting contribution is generated in the element as follows:
Direct illumination – Contains diffuse and specular information from the specified lights. Direct raw – Lighting within the VRayLightSelect element behaves as a raw render element. Direct diffuse – Lights output only their diffuse contribution and contain no specular information. Direct specular – Lights output only their specular contribution and contain no diffuse information. Full – Lights provide full output for all information available in the scene such as GI, SSS, reflection, refraction, etc. Indirect – Lights output only the indirect scene lighting. Indirect diffuse – Lights output only indirect scene lighting that originated from the diffuse contribution of the specified lights. Indirect specular – Lights output indirect scene lighting that originated from the specular contribution of the specified lights. Subsurface – Light Path Expression – Allows capturing custom light transport paths with regular expressions.
Light Path Expression – Allows you to enter a Light Path Expression when the Mode is set to Light Path Expression.
Light Path Expression Builder – Opens the https://lpe-builder.chaosgroup.com/ webpage, available to help you compose expressions and track exactly which ray paths they capture.
Include Children – When enabled, any lights that are children of a light from the Light List are included as well.
Column
width
5%
Column
width
38%
Lights List
...
Section
Column
width
57%
Enable the arrow to enter a selection mode. Once enabled, you can select the lights from the viewport.
Column
width
5%
Column
width
38%
Notes
...
Fancy Bullets
type
circle
When LightMixRE is also added as a render element, make sure to select Group by Manual light select option. Otherwise, the Light Select channel does not render.