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Use V-Ray Output System – When enabled, you can use V-Ray to set the output image format of the render. Unlike Cinema 4D's output options, V-Ray can output deep .exr and .vrimg files.

UI Text Box

V-Ray Output System is not compatible with Cinema 4D Team Render.

Apply VFB Compositing and Color CorrectionsEnable this option to save all applied VFB color corrections to the RGB channel of the output image. This does not apply to the sRGB, Gamma 2.2 and ICC display corrections. OCIO, LUT and Background Image corrections are saved if this is explicitly specified in their VFB rollouts.

File – Specifies the name of the file to be saved.

Format – Specifies the file format in which the image is saved. Expand to see more options.

Alpha Channel to Separate File – When enabled, the alpha channel of the rendered image is saved to a separate file.  

Don't Save Alpha Channel – When enabled, the Alpha channels is not saved (ignored with multichannel exr and vrimg).

RGB Channel Output – Determines how the color channel outputs are treated.

Output All – Outputs all color channels.
Skip RGB – The RGB channel is not saved (ignored with multichannel exr and vrimg file formats).
Only RGB – Only outputs the RGB color channel. Use this option when you need only a single final image, without any of the elements.

Resumable Rendering – If there is a resumable file existing for the current frame, the rendering is resumed from it. Otherwise a new render is started and resumable files are saved. If the rendering is already complete, the frame is skipped and the next one (if any) is started. See the Resumable Rendering tutorial for a basic workflow.

Note: Resumable information is stored in additional .vrimg or .vrprog files, if the output file location has not changed. Resuming a render with bucket sampling uses and creates additional .vrimg files. Resuming a render with Progressive Sampling uses and creates separate .vrprog (progressive resumable) files. For instance, if resumable rendering is enabled when rendering to a PNG file format using the Progressive Sampler, resumable information is saved as a .vrprog file along with the output PNG.

Autosave Interval (minutes) – Specifies an interval in minutes for saving resumable files during rendering. This parameter applies only to  Progressive sampling. A value of 0 disables autosaving during rendering and resumable files are saved only at the end of the render.

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