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This page provides information on Corona Interactive Rendering, its settings, and usage in Cinema 4D.
Overview
Interactive Rendering automatically updates the rendered image in real-time as you make changes in your scene. It is a great aid in modifying and transforming objects, tweaking and creating materials, adjusting the environment, lights, cameras, and virtually any part of the rendered scene.
All of this can be done while rendering, without any kind of limitations. There is no need to manually restart or update the rendering, as it happens automatically. It runs completely on the CPU, so it has no limitations and does not require any special hardware.
Starting Corona Interactive Rendering in a Floating Window
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To start the Interactive Rendering in a floating window, Go to the "Corona" menu at the top of the Cinema 4D Interface, and click "Interactive Rendering": Corona Interactive Rendering in a floating (undocked) window. |
Starting Corona Interactive Rendering in the Active Viewport
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To start the Interactive Rendering in the active (docked) viewport, Go to the "Corona" menu at the top of the Cinema 4D Interface, and click "Interactive viewport":
Corona Interactive Rendering docked in the viewport. |
Interactive Rendering Performance Settings
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Interactive Rendering Preferences
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Interactive Rendering Denoising
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By default, your interactive rendering is denoised in real-time with the NVIDIA AI Denoiser. The main purpose of this denoiser is to provide fast, noise-free previews. It is applied almost in real-time during interactive or regular rendering, and after the rendering is stopped. It requires a supported GPU to work, which is detected during the Corona installation.
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Render Selected
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Render Regions
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Setting the DOF Focus Point from the VFB
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Setting the DOF Focus Point from an Active Viewport
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Depth of Field Focus Value vs Focus Object
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