The Plain Force pushes a fluid according to the helper's orientation. It is used to produce a gravity or wind effect.
The dynamics are controlled by two parameters, that balance between predictability and natural behavior: the Strength of the force (magnitude), and Drag.
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Note that the Drag determines how much the fluid’s behavior is suppressed, or how closely it follows just the Plain Force, while also preventing the fluid from continuously accelerating forever.
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UI Path: ||Phoenix FDl|| > Create > Plain Force
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Strength | strengthunits – Specifies the acceleration force measured in scene units/sec^2.