Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Anchor
build5
build5


V-Ray 5, update 2.2

Official release

Date - Apr 20, 2022

Build 5.20.02


New features

...



V-Ray

  • Adaptive bucket splitting;

  • Maya 2023 support;
  • Added a transparency_level output to Sampler Info node and TexSampler plug-in;

...

Chaos Vantage

  • Vantage Live-Link;


Modified features

...


VFB

  • Made ON/OFF state in buttons in VFB2 visible;

...

  • Automatically add Render Setup layer override for the enabled attribute of toggled Render Elements;

  • More robust IPR change detection while mouse dragging;


Bug fixes

...


V-Ray

  • Fixed crash with reflection exclude list in VRayObjectProperties;
  • Fixed textures not updating in IPR when changing file path;
  • Fixed loading a .tx textures with UDIM crashing Maya;
  • Fixed illegible symbols in memory tracking log on Linux;
  • Fixed a server-side distributed rendering crash involving Light Mix;
  • Fixed an issue with standalone installation preventing starting a distributed rendering server on MacOS;
  • Fixed a rare crash when using Alembic proxies in IPR;

...

  • Fixed an issue with lens effects sometimes being computed wrong;


V-Ray 5, update 2.1

Official release

Date - Dec 21, 2021

Build 5.20.01


New features

...


V-Ray GPU

  • Support for the texture mode of the lens distortion option in Physical Camera;

...

  • Added an option for back side projection in VRayDecal;


Modified features

...


Cryptomatte

  • New more robust Cryptomatte implementation;

...

  • Proxies from assets are now with a nicer name;


Bug fixes

...


V-Ray

  • Fixed V-Ray not utilizing more than 64 threads in some cases on Windows 11;
  • Fixed reversed bump in reflections;
  • Support UDIM textures with more than 99 tiles in one dimension;
  • Fixed unnecessary prompt for EULA in Maya 2018;

...

  • Fixed different GI results with enabled/disabled render elements and HairNextMtl;



V-Ray 5, update 2

Official release

Date - Nov 11, 2021

Build 5.20.00


New Features

...

Cosmos

  • Added Cosmos asset browser
  • Cosmos Materials support

...

  • Implemented the thin-walled mode of the VRayMtl on the GPU
  • Implemented the new volumetric translucency modes of the VRayMtl on the GPU


Modified Features

...

V-Ray

  • Notarized installation on MacOS
  • Discontinued zip builds on MacOS
  • Anima AXYZ animated textures are now working
  • Added an option to force infinity color to black for ZDepth
  • Updated Embree to 3.13.0
  • Removed the GPU Light Cache option, it will now be always ON
  • Made the proxy filter update on keystroke
  • A prompt for EULA for interactive rendering after a zip or automated install
  • Removed the Clamp Output option
  • Removed the Sinc AA filter
  • Removed the World Scale option for Light Cache
  • Help link for Post Translate Python Script available in toolclip on hover
  • Automatically add extension when adding tokens for Light Cache to match saved files
  • Report time spent tracing photons during rendering with progressive caustics

...

  • Fixed animated Toon Edge Priority not working


Bug Fixes

...

V-Ray GPU

  • V-Ray GPU fails to load and render tiles texture with Mudbox filename format with lowercase $u and $v

...

  • V-Ray Sun renders wrong with Viewport IPR



V-Ray 5, update 1.2

Official Release

Date - Sep, 2021

Build 5.10.22

New features

...


USD

  • Support for MayaUSD 0.10.0, MayaUSD 0.11.0 and MayaUSD 0.12.0


Modified features

...


V-Ray SDK

  • Fixed faulty compilation of C++ third-party plug-ins ins since 5.10.20 causing random crashes;


Bug fixes

...


V-Ray

  • Fixed export and import of render elements from the V-Ray settings;
  • Fixed runtime error with Python 3 when creating absolute override for visible layer;

...

  • Fixed wrong render with mayapy;



V-Ray 5, update 1.1

Official Release

Date - July 19, 2021

Build 5.10.21


New feature

...

V-Ray

  • Maya 2022 Python 2 support in the stable nightlies;


Modified features

...

V-Ray Material Library

  • Downloader tool support for Linux and MacOS as well;
  • Support for drag'n'dropping library materials in the Hypershade and anywhere in the viewport;
  • Adding the same material twice is now possible through "Add to scene";
  • Applying the same material to another object is now possible through "Apply to selected object(s)";


Bug fixes

...

VFB

  • Fixed a freeze when loading a background image after rendering;
  • Fixed single-channel EXRs not saving corrections;
  • Fixed errors with test resolution when no VFB is used;
  • Fixed "Clear Frame Buffers" option not working;
  • Fixed purple banding with OCIO;

...

  • Fixed GPU light cache error when aborting render;
  • Fixed crash with ExtraTex and GPU light cache;
  • Fixed fireflies with refractive materials;



V-Ray 5, update 1

Official Release

Date - Jun 17, 2021

Build 5.10.20


New features

...

V-Ray

  • Cryptomatte in progressive;
  • V-Ray Material Library in Maya;
  • Progressive caustics mode;
  • Maya 2022 support;
  • New Opacity cutout command;
  • Added an option to switch between world units and pixels as photon lookup radius for the caustics photon map;
  • Now exporting pivot and parent transforms information in vrscene files for Vantage and V-Ray for Unreal;

...

  • Added support for sheen and coat in Viewport 2.0;
  • VRayLayeredTex basic viewport preview;


Modified features

...

V-Ray GPU

  • Optimized CUDA CPU performance;
  • Changed the default min/max subdivs values for V-Ray GPU Bucket rendering;
  • Support for back side material IDs;
  • Optimized IPR scene updates with OptiX;
  • Implemented displacement in world space;

...

  • Add support for dirt and curvature attached to extra tex when OOC geometry is enabled;


Bug fixes

...

Material importer

  • Fixed empty UVWGen warning on importing Float textures;
  • Fixed importing UVWGenObject when connected to auto generated VRayPluginNodeTex;
  • Fixed Material importer flaw for materials with embedded bump attributes;
  • Fixed importing the "gtr_gamma" attribute in the BRDFVRayMtl plugin;

...

  • Fixed vrimg2exr crashing in GUI mode on Linux when overwriting an existing file;



V-Ray 5, Hotfix 2

Official Release

Date - Sep 30, 2020

Download - Build 5.00.22


New features

...

VRayProxy

  • Allow clicking in the viewport to select proxy sub-objects

...

  • Implemented renderer stats in VFB2;


Modified features

...

V-Ray

  • Faster unloading of V-Ray when closing Maya;

...

  • Remove extraneous error when default project's name contains non-ASCII characters


Bug fixes

...

LightMix

  • Fixed crash when enabling light in IPR on refractive material with LightMix enabled;

...

  • Fixed slow startup when DR is enabled on Linux and macOS



V-Ray 5, Hotfix 1

Official Release

Date - Sep 30, 2020

Download - Build 5.00.21


New features

...

SamplerInfo

  • Added a frame index offset output for motion blur intervals larger than a frame


Modified features

...

LightMix

  • LightMix now supported in batch rendering
  • Disabled lights no longer go into the light mix list

...

  • Fixed wrong export of "by render ID" random mode


Bug fixes

...

V-Ray

  • Fixed referenced scene causing Render Settings Common Tab UI to shrink
  • Fixed packing to vrscene zip folder structure
  • Fixed a crash when loading tiled EXR with size 1
  • Fixed crash with Bifrost Aero scene

...

  • Fixed wrong capture of lights that are invisible in the final rendering



V-Ray 5

Official Release

Date - Aug 6, 2020

Download - Build 5.00.20


New features

...

Installation

  • Embed the License Server and the Cloud Client installations in the V-Ray for Maya installer
  • Integrate the new installer in V-Ray for Maya

...

V-Ray Scene Converter

  • Convert lights for V-Ray


Modified features

...

VRayProxy

  • Added an option to export full path names for proxies
  • Automatic conversion to the new VRayProxy node
  • Check if the folder where the proxy will be saved exist before the export starts
  • Enabled "Optimize for instancing" for proxy export by default
  • Renamed the "One voxel per mesh" label for proxy export to "Optimize for instancing"
  • Renamed -vrscenePreview to -vrsceneWholeScene in the ply2vrmesh option list
  • Speed up the proxy export

...

  • Added support for explicit texture coordinates for the Texture sampler in Maya/Standalone


Bug fixes

...

V-Ray

  • Fixed slower render when started by clicking the VFB "render last" icon
  • Fixed wrong bounding boxes on VRayScene preview
  • Fixed new hair material not being affected when AcesCG color space is selected
  • OSX: Fixed Installer failing to remove firewall exception
  • Fixed artifacts with the adaptive dome light in the attached scene
  • Fixed wrong object translations with flipAxis enabled in the VRayMesh preview
  • Fixed very high memory usage when playing with VFB color corrections and the vfbControl command
  • Fixed wrong VRaySun viewport preview when parent transform is scaled
  • Fixed fatal error when rendering a refractive material in a specific scene
  • Fixed OSL shader not taking into account the connected multiplyDivide node
  • Fixed importing plugin object parameters for VRayPluginNode not working
  • Fixed skipExistingFrame breaking the dome light texture when the first frame exists
  • Fixed having V-Ray AppSDK installed prevents python in V-Ray for Maya working
  • Fixed rendering hair ignoring per vertex map channels
  • Fixed using uninverted normal bump option resulting in strange/wrong rendering
  • Fixed error for swatches of file textures with filenames containing tags
  • Allow longer names of render elements when saving in a .vrimg file from the VFB
  • Fixed user attribute syntax with spaces around attribute name not working
  • Fixed segmentation fault with alembic file on Linux
  • Fixed instanced hair crashing when using VRayHairMtl
  • Fixed error on importing vrscene with vrscene in geometry mode inside
  • Fixed the Locator scale parameter not working on sphere and rectangular V-Ray lights in Viewport 2.0
  • Fixed V-Ray could crash if reading maximum memory snapshot after plugins have been unloaded

...