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Spots On – Enables or disables the hot/dark spot.

Multiplier – Controls the strength of the hot/dark spot effect.

Spots Mode – Specifies the effect - a hot or dark spot:

Hot Spot (Add) – Adds more of the Base Color in the center area of the SoftBox. The amount added corresponds to the Multiplier value.
Dark Spot (Subtract) – Subtracts some of the Base Color in the center area of the SoftBox map. The amount subtracted corresponds to the Multiplier value.

Tint On – When enabled, modifies the color of the spot.

Tint Color – Specifies with what color the spot is modified.

Strength – A multiplier that controls how strong the effect of the Tint Color parameter is.

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Tiling Options

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These options control how the hot/dark spot fades out into the base color.

Outer Radius – The outer radius where the hot spot ends as a fraction of the texture size. 

Inner Radius – The inner radius where the hot spot begins to fade out as a fraction of the texture size.

Softness – Controls the rate at which the hot spot fades out.

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Gradients

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V/U/Radial Vignette

The Gradients options allow for blending gradient textures on top of the Softbox node. A gradient vignetting can be added in the U and V direction, and also radially. 

On – Enables the Vignette effect. See the example below for more visual information.

Flip – When enabled, the direction of the Vignette is flipped.

Gradient – Use double click on the gradient swatch to add new color mark to it or refine the current mark. A set of self-explanatory options is available from the context menu.

Frame

The Frame options multiply the Softbox node with a square shape gradient defined with the gradient swatch.

On – Enables the Frame. See the example below for more visual information.

Flip – When enabled, the direction of the Frame is flipped.

Gradient – Use double click on the gradient swatch to add new color mark to it or refine the current mark. A set of self-explanatory options is available from the context menu.

Frame Tint On – When enabled, modifies the color of the gradient.

Frame Tint Color – Specifies the tint color.

Frame Tint Strength – A multiplier that controls how strong the effect of the Tint Color parameter is.

Frame Noise Amount – Controls how strong the Noise effect on the gradients is.

Frame Noise Size – Changes the scale of the noise function.

Frame Noise Phase – Controls the speed of the noise procedural animation.

Fractal Noise – Enables fractal noise.

Fractal Levels – Sets the levels for the fractal function.

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