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Workflow
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V-Ray Gaussian Splats can be imported from two places in the Asset Editor: the Create Asset button and the Geometry category icon (top). Importing a V-Ray Gaussian Splat, however, doesn't add it to the Revit model and respectively to the V-Ray rendering yet. The V-Ray Gaussian Splat then must be assigned to a selected object from the Families Tab in the Appearance Manager. This can be done by either drag-and-dropping the Gaussian splat to the Appearance Manager, or from the V-Ray menu icon. |
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Parameters
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The Gaussian Splat object can be hidden from camera, like any other geometry object in the scene by using the Primary Visibility option.
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Example: Visible in Reflections
The Visible in Reflections option controls if the Gaussian Splat object is reflected in other objects in the scene.
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Example: Visible in Refractions
The Visible in Refractions option makes the Gaussian Splat object seen by other objects in the scene that exhibit refractive properties.
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Example: Casts Shadows
This example shows how the pink flamingo can produce shadows when the Casts Shadows option is enabled, and doesn't block light when it's not.
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