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This page provides information on the UVWGenPlanarWorld node. Page Contents


Overview

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The V-Ray

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UVWGenPlanarWorld node allows you to use World mapping within

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the Mat Network.

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Parameters

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UI Path: ||shop Network|| > V-Ray Material Node > V-Ray > Mapping > World

 

Parameters

 

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Wrap U / V / W

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 – Specifies the type of wrapping:

No wrapping
Wrap
Mirror tile

Crop U / V / W

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 – When enabled, cropping

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occurs in the specified direction.

Coverage

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 – Specifies the UVW coverage.

Wrap Mode

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 – Specifies one of the following wrapping modes:

On 0.5 boundary
On integer boundary

UV Derivatives Scale

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 – Specifies an additional scale factor for the texture derivative.

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