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This page provides information about the Light Rig Simple in V-Ray for Grasshopper.

 


Overview

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This rig consists of a Directional light, Reflection environment and a background texture. Global Illumination is enabled and the color of the GI environment can be controlled. 

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Input Parameters

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Gradient On (Boolean) – Enables the use of a screen-mapped gradient texture for background. When disabled a black background color is used. 

Reflection Environment On Reflect Env. On (Boolean) – Enables a default reflection environment texture. When disabled a black environment color is used. 

GI On (Boolean) – Enables Global Illumination (GI).GI Environment Env. Color (Color)  – This slot provides connection to the GI Environment Color. 

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Light Color (Color) – Provides a slot to connect to Direct Light Color. 

Light Angle (Number)  – Direct Light azimuth angle. The V-Ray Camera output angle is used to orient the light based on the camera position. 

Light Intensity (Number) – Provides a slot to control the Intensity of the Directional light.  



Output Parameters

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Light Rig (Generic Data)  – This rig Light output should be connected to the V-Ray Renderer's Light Rig input slot.

Env (Generic Data) – V-Ray Environment to be connected to the V-Ray Renderer's Environment input slot.


Example

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Node Component Connection with Light Rig Simple. Click on the image to enlarge it.

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Light Rig Simple render result in VFB. Click on the image to enlarge it.

 

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Footnotes

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Fancy Bullets
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  • Loading Rig components from projects created with V-Ray 6.10.00 into newer versions, requires parameter rewiring.