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Overview
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Utility Textures allow users to perform a variety of helpful functions on texture maps inside a scene project (such as compositing textures together and value conversions), as well as provide color corrections option.
A Utility Texture can be replaced with another Utility Texture or any other type of V-Ray texture via the Replace With New Texture () button, which activates when you select the texture to be replaced. If the texture is an instance, all copies are changed as well.
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Starting with V-Ray 7, the Simple Mix, Mix (Value), Mix (Operator), and Mix (Map) textures are no longer available. They have been replaced by the Layered texture. |
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Thumbnailspagesettings ThumbnailOverlayRectangleColour 0,0,0 ThumbnailBGImageHeight 250px ThumbnailTextColour White ThumbnailTitleTextSize 22px ThumbnailOverlayRectangleHeight 22%