Page History
This page provides information on the Phoenix Particle Texture (PhoenixFDParticleTexture).
Overview
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The Particle Texture is a 3D texture, which reads particles and colors the positions of each particle in a particle system. It can be created from the Hypershade in Maya.
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UI Path: ||Hypershade|| > Create panel > Maya section > 3D Textures |
Parameters
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Particle Areas
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Area Colors
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Texture Shifting
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Color From Particle Channel
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Setup for shading dry and wet materials
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