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By default, V-Ray uses the Intel Embree raycaster. For more information, see the official Intel Embree site.
G-Buffer
This term describes the collection of various data generated during image rendering. These could be Z-values, material IDs, object IDs, non-clamped colors, etc. This has proven to be very useful for performing post-rendering image processing. (See also: G-Buffer Anti-aliasing, Image Sampler)
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The index of refraction is defined as the speed of light in vacuum divided by the speed of light in a given medium. IOR = C/V, where V is the light speed specific for the different mediums.
Material | Index |
Vacuum | 1.00000 |
Air at STP | 1.00029 |
Ice | 1.31 |
Water at 20 C | 1.33 |
Acetone | 1.36 |
Ethyl alcohol | 1.36 |
Sugar solution(30%) | 1.38 |
Fluorite | 1.433 |
Fused quartz | 1.46 |
Glycerin | 1.473 |
Sugar solution (80%) | 1.49 |
Typical crown glass | 1.52 |
Crown glasses | 1.52-1.62 |
Spectacle crown, C-1 | 1.523 |
Sodium chloride | 1.54 |
Polystyrene | 1.55-1.59 |
Carbon disulfide | 1.63 |
Flint glasses | 1.57-1.75 |
Heavy flint glass | 1.65 |
Extra dense flint, EDF-3 | 1.7200 |
Methylene iodide | 1.74 |
Sapphire | 1.77 |
Heaviest flint glass | 1.89 |
Diamond | 2.417 |
Indirect Illumination (GI) AnchorIndirectIllumination IndirectIllumination
IndirectIllumination | |
IndirectIllumination |
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