The Raw Shadow Render Channel stores information about cast shadows calculated from the lighting in the scene. It is a "reverse" image in the sense that white areas indicate shadows while black areas indicate no shadow.
UI Path: ||V-Ray Node Editor|| > World > Render Channels > Raw > V-Ray Raw Shadow
Column
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5%
Column
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45%
35%
Image Added
Image_comparison_slider
LabelBefore
beauty render
width
80%
LabelAfter
raw shadow
AttachmentImageBefore
Beauty_CC.jpg
AttachmentImageAfter
VRayRawShadow.jpg
height
80%
Properties
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Section
Column
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50%
See the Render Channels page to find out where you can find these properties.
Channel Name– Customizable name for the render channel.
Enable Deep Output–Specifies whether to include this render channel in deep images.
Color Mapping–
Consider For Anti-Aliasing – When enabled, anti-aliasing is used where possible.
Filtering – Applies an image filter to this channel.
Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.
Vfb Color Corrections– Applies the post-render color adjustments made from the VFB.
Denoise– Enables the render channel's denoising, provided theDenoiseris enabled.