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Alternatively, you can select a valid Motion Clip using the drop-down list accessed by clicking on the Expand arrow to the right of the Clip slot.

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Actor Properties

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Motion Clip – Shows the motion clip that this actor will use for each type of area object. These can be changed using the drop-down list or by dragging a new Motion from the Library to the relevant slot.

Actor Model – Shows the model used for the actor. To change the mode drag a new one from the Library to this slot or directly onto the actor in the 3d viewport.

Texture Variation – Sets the current texture variation. Use the slider to select from the available versions.

Motion Clip Phase – Sets the phase offset for the motion clip.

Speed – Sets the speed of the actor’s walkway animation. Increasing this speed you can make your actor run instead of walk.

Socialization – Determines if an actor can leave the walkway to socialize in an area.

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Transform

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Transform – Position, Rotation and Rotation Scale in the world space of the actor.

Position and Rotation only appear when a non-generic placeholder actor is selected.

Scale applies only visually in the viewport, so it only applies to the geometry of the actor and not to the simulation, animation, or interaction with the environment.

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