Options for automatically merging the stage geometry to the scenes.
Stage Geometry Scene – An optional path to a .vrscene containing the stage geometry.
Stage Position Node – The name of the node or camera in the content scene on which to place the stage geometry. When a content scene is loaded, the dropdown menu is filled with the available stage position and camera nodes in the scene. Can be changed interactively without restarting the rendering. If it's empty, or not found in the scene, the stage geometry is placed on the scene origin (zero point).
Stage Position Nodes Prefix – A prefix used in the naming scheme of the stage position nodes in the content scenes. Allows for automatic hiding of the position nodes in the renderers. The matched nodes are also listed in the Stage Position Node combo box.
Position Offset – An offset from the stage position node. Applied in the local coordinate space of the stage geometry. Can be changed interactively without restarting the rendering.
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The Stage Position Node and the Stage Position Nodes Prefix fields are both case sensitve. Please ensure you use the correct capitalization.