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To add a character to a chair follow this process:

  1. drag a model from the Actor Library to the 3d viewport and release the mouse
  2. Move the mouse to until the actor is on top of the chair object and alink iconis displayed. Click to link the actor to the chair.
  3. The actor is now locked to the chair and moving or rotating the chair object will also affect the actor.
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Create Tables (

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Group of Chairs)

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If you create more than one chair before you exit the create mode, then aTable object will also be created.  The table object is used to control to properties of a group of chairs, just select it and they will be shown at the Properties Panel. All the modifications on the parameters of the Table will update the common setting on all the chairs of the Table group. For example, if you’re not using a background model, you can set the chair’s seat height using the Height Offset value and all of them will be updated automatically.

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