To add a character to a chair follow this process:
drag a model from the Actor Library to the 3d viewport and release the mouse
Move the mouse to until the actor is on top of the chair object and alink iconis displayed.Clickto link the actor to the chair.
The actor is now locked to the chair and moving or rotating the chair object will also affect the actor.
Column
width
5%
Column
width
45%
Create Tables (
...
Group of Chairs)
...
Section
Column
width
50%
If you create more than one chair before you exit the create mode, then aTable objectwill also be created. The table object is used to control to properties of a group of chairs, just select it and they will be shown at the Properties Panel. All the modifications on the parameters of the Table will update the common setting on all the chairs of the Table group. For example, if you’re not using a background model, you can set the chair’s seat height using theHeight Offsetvalue and all of them will be updated automatically.