Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

HideElements
cssselector#tocVertical, #tocHorizontal

This page provides information on the Scene Assembly attribute that can be added to alembic meshes.

Overview

...

Section
Column
width62%

V-Ray's Scene Assembly attribute enables proxy representation rendering, when an alembic file is used in Maya's Assembly Definition.

 

 


UI Path

...

 

: ||Select mesh||

...

> Attribute Editor > Attributes menu > VRay > Scene Assembly

Column
width5%


Column
width33%


Image Modified 


Attributes

...

Section
Column
width62%

GPU Cache Shader – An input for the alembic mesh material. Connect a material in the GPU Cache Shader slot to assign it to the proxy representation.

UI Text Box
typewarning

Not assigning a material to the alembic mesh through the GPU Cache Shader input results in no visual representation of the alembic mesh in the render.

Column
width5%

 


Column
width33%

 

...