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Overview

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The Toon Specular Render Element is an image that stores Toon Specular reflection (highlights) information calculated from the Toon Material and Toon Material Node.

The brighter the area, the more Toon highlight reflection the object exhibits in the render. Toon Specular highlights are colored if the Reflection Color parameter of a material is colored.

The Toon Specular RE is included in the Specular RE. It can be subtracted from the main back-to-beauty composite, graded, and added back in.

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How to add a render element to a scene.

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Properties

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Enable Deep Output – Specifies whether to include this render element in deep images.

Color Mapping – Applies the color mapping options specified in the Color mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering – Applies an image filter to this channel.

Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

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