Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

This section provides an overview of Cameras in V-Ray for Houdini.


Overview

...

Section
Column
width55%

V-Ray makes full use of regular Houdini cameras, but can also add attributes for more advanced functionality.

UI Text Box
typetip

You can project a texture from a specific camera with V-Ray for Houdini. To do so, set the texture mapping type to Projection. Then link the specific camera to the Projection Camera field of the texture.

If you are projecting a texture from a camera in Solaris, link the specific camera to the Projection Camera (LOP) field. For more information, see the Solaris Camera Settings page.

Expand
titleClick here to expand an example.

Image Modified

Column
width5%


Column
width40%
HTML
<iframe width="560" height="315" src="https://www.youtube.com/embed/RE4UYfRozI4" title="Working with camera settings and lens effects in V-Ray for Houdini" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>


Overriding Camera Properties

...