Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width60%

The Glossiness Render Element stores the image's reflection, sheen, or coat glossiness as a grayscale image that represents the degree of Reflection Glossiness set for materials in the scene. White areas have the most reflection glossiness, while dark areas have little.

Column
width5%

 


Column
width35%


Attributes

...

Section
Column
width60%

Type – Specifies the type of glossiness:

Coat Glossiness – Holds a float number with the value set in the Coat Glossiness parameter in the VRayMtl Coat Layer.
Reflection Glossiness — The amount of reflection glossiness for a material is set by its Reflection Glossiness parameter. For example, the V-Ray Material has a Reflection Glossiness parameter, and the Skin Material has parameters for primary and secondary reflection glossiness.
Sheen Glossiness – Holds a float number with the value set in the Sheen Glossiness parameter in the VRayMtl Sheen Layer.

Name – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.Glossiness.vrimg).

Filtering – Applies the image filter to this channel. Image filter settings are in the AA sub-tab of the Sampler tab of the V-Ray Renderer node.

Deep Output – Specifies whether to include this render element in deep images.

 
Column
width5%


Column
width35%