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The instructions on this page will guide you in creating an Initial Fill geometry and modifying a liquid simulation so that it can be contained inside of a wine glass or similar container. This includes adjusting the simulation so the liquid interacts and renders with the container appropriately.


This tutorial is created using Phoenix 4.41 Official Release and V-Ray 5, Update 1.2 Official Release for Maya 2018. You can download official Phoenix and V-Ray from https://download.chaos.com. If you notice a major difference between the results shown here and the behavior of your setup, please reach us using the Support Form.The Download button below provides you with an archive containing the scene files.


To download project files:

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urlhttps://drive.google.com/uc?export=download&id=1bBUoWQD3MyQyu1Y_zseKUYtLS_VvgL3q




Want to follow along but don’t have a license?:

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urlhttps://www.chaos.com/free-trial?utm_campaign=docs-tutorials&utm_medium=website&utm_source=docs.chaos.com



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Creating a Glass Geometry

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