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This page describes how to set up your local system so that it loads the files for the correct version. The notes here are for the Windows, Linux, and macOS operating systems.

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Starting with V-Ray 6, the Portable Installation replaces the zip builds. Please visit the Portable Installation page to find out more

 

 

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titleDownload V-Ray for Standalone
urlhttps://download.chaosgroup.com/?platform=47&product=47

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titleWindows

 

  1. Download V-Ray Standalone from the Chaos website. The file should be called vraystd_adv_5xxxx6xxxx_x64_vc14.zip.
  2. Make a new directory anywhere on your machine or on a network location and call it vray_builds (vray_builds is an arbitrary name, you can use whatever name suits you). For example, create a vray_builds directory on your D:\ drive.

  3. Make another directory inside vray_builds and name it vray5xxxxvray6xxxx_std.
  4. Unpack vraystd_adv_5xxxx6xxxx_x64_vc14.zip into the vray5xxxxvray6xxxx_std directory.
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The D:\ drive holding the vray_builds folder is simply an example. The unpacked V-Ray ZIP installation can be placed anywhere.

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The vray.exe file is located in the bin folder.

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  1. Download V-Ray Standalone from the Chaos website. The file should be called vraystd_adv_

    5xxxx

    6xxxx_

    linux_x64_vc14

    centos7_clang-gcc-6.3.zip.

  2. Make a new directory anywhere on your machine or on a network location and call it vray_builds (vray_builds is an arbitrary name, you can use whatever name suits you). For example, create a vray_builds directory on your /opt/ directory.
  3. Make another directory inside vray_builds and name it vray5xxxxvray6xxxx_std.
  4. Unpack vraystd_adv_5xxxx6xxxx_linux_x64_vc14centos7_clang-gcc-6.3.zip into the vray5xxxxvray6xxxx_std directory.
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The /opt directory on Linux is simply an example. The unpacked V-Ray ZIP installation can be placed anywhere.

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The vray.bin file is located in the bin folder.

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  1. Download V-Ray Standalone from the Chaos website. The file should be called vraystd_adv_

    5xxxx

    6xxx_mavericks_x64_

    vc14

    gcc-4.2-cpp.zip.

  2. Make a new directory anywhere on your machine or on a network location and call it vray_builds (vray_builds is an arbitrary name, you can use whatever name suits you). For example, navigate to your /Applications directory using cd / and create a vray_builds directory in your /Volumes/Data directory.
  3. Make another directory inside vray_builds and name it vray5xxxxvray6xxxx_std.
  4. Unpack vraystd_adv_5xxxx6xxxx_mavericks_x64_vc14gcc-4.2-cpp.zip into the vray5xxxxvray6xxxx_std directory.
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The /Volumes/ Applications Data directory is simply an example. The unpacked V-Ray ZIP installation can be placed anywhere.

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The vray.bin file is located in the bin folder.

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The example directory and version names below are for V-Ray Standalone on Windows where  where vraystd_adv_4xxxx6xxxx_x64_vc14.zip has been unpacked into D:\vray_builds\vray5xxxxvray6xxxx_std\.

Here is a list of the environment variables and their description and examples. An example of a complete setup will be given further below.

OSActionVariableLocationDescriptionExample
WindowsSetVRAY_OSL_PATH\openslRequired for the OSL definitions of the OSL plugin.set VRAY_OSL_PATH=D:\vray_builds\vray5xxxxvray6xxxx_std\opensl
WindowsSet

VRAY_AUTH_CLIENT_FILE_PATH 1

arbitrary locationPoints V-Ray to a V-Ray license.set VRAY_AUTH_CLIENT_FILE_PATH=<folder_containing_vrlclient.xml>
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Since V-Ray 6, update 1, the VRAY_OSL_PATH variable has been deprecated and no longer needs to be set.

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The example directory and version names below are for V-Ray for Maya 20202022 on Linux where vray_adv_5000160000_maya2020maya2022_linux_x64.zip has been unpacked into /opt/vray_builds/vray50001vray60000_maya2020maya2022/.

Here is a list of the environment variables and their description and examples. An example of a complete setup will be given further below.

OSActionVariableLocationDescriptionExample
LinuxSetVRAY_OSL_PATH/openslRequired for the OSL definitions of the OSL plugin.export VRAY_OSL_PATH=/opt/vray_builds/vray5xxxxvray6xxxx_std/opensl
LinuxExtend

LD_LIBRARY_PATH 3

/lib

(for earlier builds: vray /lib/linux_x64/clang-gcc-4.8(recent builds: vray/lib)

Required to run V-Ray itself.

export LD_LIBRARY_PATH=/opt/vray_builds/vray5xxxxvray6xxxx_std/vray/lib/linux_x64/clang-gcc-4.8:$LD_LIBRARY_PATH

for V-Ray Next Standalone Update , update 2 and laterearlier:

export LD_LIBRARY_PATH=/opt/vray_builds/vray5xxxxvray6xxxx_std/vray/lib/linux_x64/clang-gcc-4.8:$LD_LIBRARY_PATH

LinuxSetVRAY_AUTH_CLIENT_FILE_PATH 1arbitrary locationPoints V-Ray to a V-Ray license.export VRAY_AUTH_CLIENT_FILE_PATH=<folder_containing_vrlclient.xml>
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Since V-Ray 6, update 1, the VRAY_OSL_PATH variable has been deprecated and no longer needs to be set.

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The example directory and version names below are for V-Ray for Maya 20202022 on macOS where vray_adv_5000160000_maya2020maya2022_mavericks_x64.zip has been unpacked into /vray_builds/vray50001vray60000_maya2020maya2022/.

Here is a list of the environment variables and their description and examples. An example of a complete setup will be given further below.

OSActionVariableLocationDescriptionExample
macOSSetVRAY_OSL_PATH/openslRequired for the OSL definitions of the OSL plugin.export VRAY_OSL_PATH=/vray_builds/
vray4xxxx
vray6xxxx_std/opensl
macOSExtend

DYLD_LIBRARY_PATH 2

/lib

(for earlier builds: /vray/lib/mavericks_x64/gcc-4.2-cpp

(recent builds: /vray/lib

)

Required to run V-Ray itself.

export DYLD_LIBRARY_PATH=/vray_builds/

vray5xxxx

vray6xxxx_std

/vray

/lib

/mavericks_x64/gcc-4.2-cpp

:$DYLD_LIBRARY_PATH

for builds

after

before 2019-03-12:

export DYLD_LIBRARY_PATH=/vray_builds/

vray5xxxx

vray6xxxx_std/vray/lib/mavericks_x64/gcc-4.2-cpp:$DYLD_LIBRARY_PATH

macOSSetVRAY_AUTH_CLIENT_FILE_PATH 1arbitrary locationPoints V-Ray to a V-Ray license.export VRAY_AUTH_CLIENT_FILE_PATH=<folder_containing_vrlclient.xml>
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Since V-Ray 6, update 1, the VRAY_OSL_PATH variable has been deprecated and no longer needs to be set.

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