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Detail Reduction – Decreases the grid and particle detail in the preview. A value of 0 means no reduction. Increase this value if the interface starts to lag due to the simulation being very large.

Auto Reduction – Enables automatic adjustment of the Detail Reduction parameter to improve display performance. The preview detail will be reduced up to a point where the preview will display fast without blocking the interface. Note that the detail will only decrease automatically, but will not increase. This option works only for the Voxel and Particle previews.

Show Box – When enabled, displays the bounding box of the cache file in the Viewport.

Graph Cells – When enabled and Show Box is enabled, displays a lattice with the cell sizes on the sides of the cache's box.

 

Reset Camera – Resets the position of the Viewport camera to default.

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Camera Controls:

  • Left Mouse Click + Drag for Camera Rotation.
  • Middle Mouse Click + Drag for Camera Pan.
  • Mouse Wheel for Camera Zoom.
  • Hold Left Alt + Left Mouse Click + Drag for Smoother Zoom.

Orthographic Projection - When enabled, the Preview is in Orthographic Mode. If this option is disabled, the Preview is in Perspective Mode.

Camera Near Clip Distance – When the camera goes inside the cache box, it might skip some of the GPU Preview information at the moment it crosses the grid border, so in this case you can reduce this option.


Background Color – Allows you to change the color of the viewport Viewport window's background. This will also be the background color for images saved by the Voxel or GPU Preview.

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Voxel Preview

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