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This page provides information on the Bump Material. 


Overview

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The VRayBumpMtl gives the ability to add bump map and normal map effects when using any material.

Simply connect a material into the VRayBumpMtl node to add additional bump or normal map functionality. Stacking multiple VRayBumpMtl nodes together can create a more complex surface material by allowing the use of several bump and or normal maps together easily. 


 
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titleUI Path: ||Material Editor|| > Material/Map Browser > Materials > V-Ray > VRayBumpMtl


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© Milo Liao

 


Parameters

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Base material – Allows you to select the base material to which the bump effect is added.

Bump map – Specifies the bump/normal map that is going to be used.

Bump amount – Specifies a multiplier for the bump effect.

 
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