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  • The VRayLightMeter helper is based on the texture baking and render elements functionality of the V-Ray renderer.
  • The VRayLightMeter helper uses Brute Force + Light Cache GI to calculate the measured values regardless of the GI engine selected, and regardless of whether GI is enabled in the scene, thus making it accurate and faster.
  • For more information on the VRayLightMeter and comparison cases, see the Lighting Analysis with V-Ray page.