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VRayScene allows for assets to be shared between all platforms that run V-Ray. It loads a previously saved .vrscene file into V-Ray for 3ds Max and supports rendering geometry, lights and materials. In addition, it allows you to you to load scene overrides from a .vrscene file.

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To learn how to import a .vrscene file previously exported from Chaos Enscape, refer to the Enscape VRScene Importer page.

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The .vrscene file format is a text file that can be exported from 3ds Max and other platforms that use V-Ray. It contains all the information about the scene such as geometry, lights and shaders, and can be rendered with the V-Ray Standalone. Additionally, .vrscene files from any V-Ray platform can be imported into V-Ray for 3ds Max. This functionality can transfer lights and entire assets with their textures and materials between V-Ray platforms, while animation is also included.

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titleUI Path: ||Command panel|| > Create tab > Geometry > VRay category > VRayScene



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A V-Ray Scene can also be loaded by dragging and dropping a .vrscene file directly in your viewport.

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