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With the Progressive Image Sampler, the default Render Max render time (min) is set to 1. 0, which might be insufficient for some scenes. You can reset this to 0 .0 min and rendering will continue min. This means that rendering continues until the Noise threshold is reached.

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3. You can further refine the noise levels from the Progressive Image sampler rollout by adjusting the Noise Threshold and placing a 0 value for the Render time (min).

4. You can control the amount of AA vs shading samples (for materials/lights/GI) using the Min shading rate parameter in the Image Sampler rollout but the default value is optimized to work well for the majority of scenes.

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