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At this point, the displacement modifier should look like this:
You may notice slight noise or moire effect in the displacement. To fix this, go back to the VRayPtex texture and set the filter type to Bilinear or Bicubic.
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At this point, the displacement modifier should look like this:
Image Removed
Image Added
You may notice slight noise or moire effect in the displacement. To fix this, go back to the VRayPtex texture and set the filter type to Bilinear or Bicubic.
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