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This page provides a tutorial for exporting Open VDB caches from Houdini and rendering them in 3ds Max using V-Ray.
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Overview
The instructions on the following pages guide you through the process of importing and rendering Houdini simulations in 3ds Max using V-Ray. The tutorial is separated into three chapters:
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It is highly recommended not to skip chapters! This guide is designed to give you detailed information on the workflow and the chapters following this logic. |
You can download the corresponding assets from the buttons below or from their respective page:
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