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This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:

VRayVFB – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Color mapping – Applies the color mapping options specified in the Color mapping rollout (Render Setup window > V-Ray tab) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise  Specifies whether to denoise this render element.

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Common Uses

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The Reflection Render Element is useful for changing the appearance of reflective elements after rendering using compositing or image editing software. In the example below, the reflections are brightened using the Reflection RE. Some of the reflections are selected using a Cryptomatte mask and a cool tint is applied to them.

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