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Parameters

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This render element is enabled through the Render Elements tab of the Render Setup window in 3ds Max and displays its parameters in a rollout at the bottom of the window:

VRayVFB –  – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Color mapping – Applies the color mapping options specified in the Color mapping rollout (Render Setup window > V-Ray tab) to this render element. This option is enabled by default.

Multiplier – Sets the overall intensity of the render element, where 1.0 is the standard multiplier.

Denoise –  Specifies whether to denoise this render element.

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Common Uses

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The Refraction Render Element is useful for changing the appearance of refractive elements, after rendering, in a compositing or image editing application. In the example, the bottle and the cap are selected using a Cryptomatte mask and their refractions are tinted and lowered using the Refraction RE.

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