Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Section
Column
width60%

The Normals Render Element creates a normals image from surface normals in the scene. It stores the camera space normal map using the geometry's surface normals. The Normals Render Element is useful for adjusting lighting in the composite. For example, the red, green and blue channels can be adjusted in compositing software.

Bump maps are not represented in this render element; to include bump maps, use the Bump Normals Render Element. Also compare with the Sampler Info Render Element, which can render a normal map in camera (screen), object, or world space.

When Normals Render Element is saved as a separate render channel, its output value is kept between [0;1] range; if saved as a V-Ray raw image, its output value is in the range from -1 to 1.


UI Expand
titleUI Path: ||Render Setup window|| > Render Elements tab > Add button > VRayNormals

 Image Removed

Image Added

Column
width5%

 

Column
width35%


...