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Section
Column
width45%

Cameras
Anchor
5.5
5.5

FeatureChaos Cloud

Motion blur (transformation+deformation)

(tick)
(On integer frames)

Camera motion blur

(tick)
(On integer frames)

Camera DoF
(tick)
Perspective
(tick)
VRayPhysicalCamera
(tick)
Stereoscopic
(tick)
Distortion for Physical Camera(tick)

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Geometry

FeatureChaos Cloud
Triangle meshes
(tick)
VRayProxy
(tick)
Alembic via proxy
(tick)
NURBS
(tick)
Subdivisions
(tick)

Displacement

(tick)
VRayFur
(tick)
Hair&Fur
(error)
VRayPlane
(tick)
VRaySphere
(error)
Particles (with Particle Flow)
(tick)
X-Ref Scene
(tick)

VRayInstancer

Anchor
15.15
15.15

(tick)
VRayClipper
(tick)
ChaosScatter(tick)
VRayEnmeshMod(tick)

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Lights

FeatureChaos Cloud CPU
Lights textures
(tick)

V-Ray Lights

(tick)

Standard Lights

Anchor
16.16
16.16

(tick)
Photometric Lights
(tick)
Ambient Light
(tick)

Image based lighting

3ds Max Default lights(error)
Procedural clouds15

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Global switches

Feature

Chaos Cloud CPU

Displacement

(tick)

Lights

(tick)

Hidden lights

(tick)

Don't render final image

(tick)

Override depth

(tick)

Override material

(tick)

Override material exclude list

(tick)

Shadows

(tick)

Reflection/Refraction

(tick)

Maps

(tick)

Glossy effects

(tick)

Max ray intensity

(tick)

Filter maps

(tick)

Secondary rays

(tick)

Max transp. levels

(tick)

Transp. cutoff

(tick)

Light tree and adaptive lights

(tick)

Default lights

(error)

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Textures

Feature

Chaos Cloud CPU

Bitmap

(tick)

Cellular

(tick)

Checker

(tick)

Color Correction

Anchor
3.3
3.3

(tick)

Composite

(tick)

Dent

(tick)

Falloff

Anchor
5.5
5.5

(tick)3

Forest Color

(tick)

Gradient

(tick)

Gradient ramp5

(tick)
Marble
(tick)
Mask
(tick)
Mix
Anchor
2.2
2.2

(tick)

Noise 16

Anchor
16.1
16.1
(tick)

Output
(tick)

Anchor
9.9
9.9
OSL Map8

PARTIAL2
Particle Age
(error)
Particle MBlur
(error)
Perlin Marble
(error)
RGB Multiply
(tick)
RGB Tint
(tick)
Smoke
(tick)
Speckle
Anchor
4.4
4.4

(tick)

Splat

(tick)

Stucco
(tick)
Substance

(tick) 4

Swirl
(tick)
Tiles
(tick)
Vertex Color
(tick)
Waves
(tick)
Wood
(error)
Advanced Wood(error)
VRayBump2Normal(error)
VRayColor(tick)
VRayColor2Bump 
(tick)
VRayCompTex
(tick)
VRayCurvature
(tick)
VRayDirt
(tick)
VRayDistanceTex
(tick)
VRayEdgesTex
(tick)
VRayFakeFresnelTex
(error)
VRayGLSLTex
(tick)
VRayBitmap
(tick)
VRayHairInfoTex
(tick)
VRayICC
(tick)
VRayLUT
(tick)
VRayMap
(error)
(deprecated)
VRayMultiSubTex
(tick)
VRayNoiseTex(tick)
VRayNormalMap
(tick)
VRayOCIO
(tick)
VRayOSLTex
(tick)
VRayParticleTex
(tick)
VRayPluginNodeTex(tick)
VRayPTex
(tick)
VRaySky
(tick)
VRaySamplerInfoTex
(error)
VRaySoftBox
(tick)
VRayTriplanarTex(tick)
VRayUserColor
(tick)
VRayUserScalar
(tick)
VRayUVWRandomizer(tick)

PhoenixFDOceanTex

(tick)
ChaosScatterSurfaceColor(tick)
VRayOSLOutputSelector(tick)
VRayPointCloudColor(tick)

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Anchor
10.1
10.1
Anchor
14.14
14.14

3rd Party Plugins

FeatureVersionChaos Cloud CPU

ForestPro

v7v8.2.1.2
RailClonev4v5.3.20
MultiScatter1.623
(tick)

ColorCorrect

Anchor
12.12
12.12

v3.4.138.22
(tick)
OrnatrixV7
7

v7.

2

4.3

.27923 [Latest Stable]

(tick)
Professional 2.7.3.232
(tick)
MultiTexture2.04(tick)
Bercon Maps 113.04(tick)
Anima45.0.2PARTIAL10
GrowFX2.0.0(error)

tyFlow

Anchor
8.8
8.8

v0.16122 [BETA]v1.018(tick)7
thinkingParticles6.10 (R 6.10.257)(tick)
SiNi Scatter 1.26.0INTIALINITIAL
SiClone INITIAL
ProxSi (tick)
SiNi Disperse INITIAL
Floor Generator (tick)
Verge3D (error)

 

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UI Text Box
typenote

"Version" is the latest tested version of the respective plugin with the current official V-Ray version.

Column
width10%

 

Column
width45%

Environment

FeatureChaos Cloud
Spherical Mapping
(tick)
Mirror ball mapping
(tick)
Angular mapping
(tick)
VRayToon
(tick)
VRayEnvironmentFog
(tick)
VRayAerialPerspective
(tick)
VRaySphereFade(error)

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Anchor
18.18
18.18

 

Global Illumination Methods

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Materials

 

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Render Elements

 

 

 

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Other

FeatureChaos Cloud CPU
VRayShadow
(tick)
VRayShadowMap
(error)
VRayStereoRig
(error)
VRayLensEffects (VFB)

(tick)

VRayLightMeter
(error)
VRayExposureControl
(tick)
VRayVolumeGrid
(tick)
Antialiasing
(tick)
Color Mapping
(tick)
Render Mask (see Image Sampler)(tick)
VFB
(tick)
G-Buffer
(tick)
VRayMetaballs
(error)
UDIM/UVtile texture tags
(tick)
Anisotropy
(tick)
Matte objects
(with VRayMtlWrapper and object properties)
(tick)
Include/Exclude Lists for Materials
(tick)
Include/Exclude Lists for Lights
(tick)

 

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