changes.mady.by.user Kristin Ivanova
Saved on Nov 12, 2021
Saved on Jul 07, 2022
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Allows an external mesh to be imported at render time only.
Creates simple procedural fur at render time only but not present during editing.
Creates an infinite plane at render time that will have no visible end.
Geometric primitive that can create a raytraced iso-surface out of an existing particle system.
Geometric primitive that can clip away parts of the scene without modifying the actual geometry.
Turns a curve into a renderable object, without intermediate conversion to paint effects or polygons.
Projects one material on top of another.
Uses geometry as a texture to “coat” objects.
Allows higher detail to be added to a geometry object through displacement.
Node that controls the quality of the NURBS subdivision of multiple NURBS surfaces.