changes.mady.by.user Unknown User (zheni.metodieva)
Saved on Jul 08, 2020
changes.mady.by.user Kristina Gaytandzhieva
Saved on Aug 09, 2022
...
VRayMetaball is a geometric primitive that can be used to create a raytraced iso-surface out of an existing particle system.
The iso-surface is ray traced at render time and no actual geometry is generated.
VRayMetaball node can be created from the V-Ray menu.
||V-Ray
Menu||
> V-Ray Metaball
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||Create menu Menu|| > V-Ray > Create VRayMetaball V-Ray Metaball
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