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UI Expand
titleLPE Presets: Render Element equivalents
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Preset

Light path expression
Render elements
RGBC.*
Self-illuminationC[OL]
BackgroundCB
LightingC<RD>L
SpecularC<R[GS]>L
GIC<RD>(.+L|.*[OB])
SSSC<TD>(.+L|.*[OB])
ReflectionC<R[GS]>(.+L|.*[OB])
RefractionC<TC<Т[GS]>(.+L|.*[OB])
AtmosphereCV.*
UI Text Box
typetip
It will be faster and more efficient to use the already available render elements instead of their LPE equivalents in the presets, of course - the examples are there as a point of reference.
 
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UI Expand
titleLPE Presets: Light Select equivalents
Section
Column
width45%

Preset

Light path expression
Light selects
Direct IlluminationCRL
Direct DiffuseC<RD>L
Direct SpecularC<R[GS]>L
FullC.*L
IndirectCR.+L
Indirect DiffuseC<RD>.+L
Indirect SpecularC<R[GS]>.+L
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