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This page provides information about the Material Select Render Element in V-Ray for Cinema 4D.

 


Overview

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This render element isolates and renders only objects in the scene to which the material selected is applied. All objects in the scene to which the material has been applied will render normally with proper lighting, reflections, and refractions, and all other objects will simply render black.

Similar to the Light the Light Select Render Element, the Material Select Render Element enables isolation of isolating objects with a particular material in the composite.

While you may only have one material at a time specified in a single Material Select element, you may have as many Render Select elements as needed in your scene.


UI Path: ||V-Ray|| > Render Elements > Material Select

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How to add a render element to a scene

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Enable Deep Output –  Specifies whether to include this render element in deep images.

Color Mapping –  – Applies the color mapping options specified in the Color mappingMapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering –  Applies an image filter to this channel.

Derive Raw Channels – Generates data in the raw channels by combining the respective color and the filter color channels.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Materials Selects the material(s) to represent as white in this element.

 
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