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The Light Mix render element provides adjustment control to the lights in the scene from inside the New V-Ray Frame Buffer (VFB2). When a Light Mix render element has been added before rendering, the intensity and color of the lights and light emitting materials can be changed directly from the VFB during and after rendering; lights can be enabled or disabled on the go, without the need of re-rendering your final output, or navigating to individual lights parameters during IPR. Furthermore, modifications made in the LightMix can be transferred back to the actual lights in the scene with a single click. This feature can handle individual lights as easily as light groups or custom selections.

Read more about LightMix on the Chaos blog and the V-Ray 5 for Maya Courseware dedicated page.

 

 

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titleUI Path: ||Render Setup window|| > Render Elements tab > Add button > VRayLightMix

 

To use render elements, select from the Available render elements column and click the Add button to add the passes you wish to generate at render time. When you render the scene, the added render elements listed in the column on the right, will also render, which can be viewed from the VFB window's channel drop-down menu.

For more information on the parameters on this dialog, see the Render Elements tab page.

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