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This page provides information on the Raw Coat Reflection Render Element.
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The Raw Coat RE gives the full reflection of objects reflecting in the scene, while the reflection filter Coat Filter sets how much of that reflection should come through in the composite. In other words, the filter defines the strength of the reflection, while the raw image defines what is being reflected in the image. When these two elements are multiplied, the true level of reflection is given as the Coat Reflection RE. By using these component parts of the reflection, you can fine-tune the reflection in your final composite.
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To use render elements, select from the Available render elements column and click the Add button to add the passes you wish to generate at render time. When you render the scene, the added render elements listed in the column on the right, will also render, which can be viewed from the VFB window's channel drop-down menu. For more information on the parameters on this dialog, see the Render Elements tab page. |
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