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V-Ray Settings provide control over the parameters that adjust the rendering process. They can be accessed from the Asset Editor in the Settings tab.

V-Ray Settings are organized in two panels - the main one exposes the default options for a scene setup. The default options usually work for different scenes, but if access to more advanced options is needed, the right-hand side panel of the Asset Editor provides those.

Note that the displayed options in the Advanced settings rollouts change in accordance with the settings from the Default panel. The exposed controls vary depending on the combination of selections between CPU/GPUInteractive/Production, and Progressive/Bucket options. Changing the Quality preset from the Render rollout sets a number of options with appropriate values for the selected preset. Generally, the Quality presets will work for a wide variety of scenes and you do not need to adjust the settings any further.

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The Advanced Camera Parameters rollout can be found on the Camera settings page. The Denoiser rollout can be found under the Render Elements page. The Animation rollout toggle remains grayed out unless an animation is set up in Rhino. For more information, see the Animation rollout page.

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The settings in some of the rollouts are organized in Basic and Advanced mode. You can switch the mode from the toggle button () located next to the rollout title or globally from the Configuration rollout.

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You can restore, save and load V-Ray settings (in a .vropt file format) from the bottom three buttons in the Settings panel area. The three options are Load Render Settings from File...Save Render Settings to File..., and Revert to Default Render Settings. These options are inactive during rendering.


UI Path: ||V-Ray Asset Editor|| > Settings

 

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Render

Provides convenient access to common Rendering functions such as choosing the render devices or turning on and off V-Ray Interactive and Progressive mode.

Find out more: Render

Camera

The Camera rollout controls the way the scene geometry is projected onto the image.

Find out more: Camera

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Render Output

A number of output settings can be accessed through the Settings tab of the V-Ray Asset Editor.

Find out more: Render Output
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Animation

From the Animation rollout

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you can set a frame range for animated scenes.

Find out more: Animation

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Environment

You can specify a color or a texture map to be used during GI and reflection/refraction calculations.

Find out more: Environment

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Material Override

You can specify a color or a material to be used to override all other materials in the scene.

Find out more: Material Override
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Swarm Settings

You can specify the Swarm settings.

Find out more: Swarm Settings
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Render Parameters

You can control the Progressive and the Bucket image samplers, select an Antialiasing Filter, specify a number of Optimization settings.

 Find out more: Render Parameters
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Global Illumination

You can specify the options of the lighting in a scene/environment.

Find out more: Global Illumination
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Volumetric Environment

You can see and adjust the settings of the volumetric effects Aerial Perspective and Environment Fog.

Find out more: Volumetric Environment
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Contours

The global Contours rollout gives you more control over linework, making it easier than ever to give your renders an illustrative look.

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Denoiser

The denoisers in V-Ray take an existing render and apply a denoising operation to it after the image is completely rendered out via normal means.

Find out more: Denoiser

 

Configuration

You can globally configure the Properties display of newly created assets, as well as of already existing ones.

Find out more: Configuration

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