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V-Ray for Rhino adds a number of geometry objects and tools for use with V-Ray. See the links below for more information.
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Each of the V-Ray geometry types has its respective icon. Clipper and Fur can be turned off/on by clicking on their respective icons.
UI Paths
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Creation of geometry is available from two places in the Asset Editor: the Create Asset button and the Geometry category icon (top). If the Geometry category is empty, left-clicking the icon prompts you to create a new asset. Otherwise, it selects the category in which case, right-click opens the creation menu. The Asset creation dropdown lists remain active when the Ctrl key is held, allowing the creation of multiple assets in quick succession. The Asset creation dropdown lists can be activated via the Create Asset button or the Asset Category icons. |
Virtual Geometry Anchor VirtualGeometry VirtualGeometry
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V-Ray provides a number of tools that create geometry loaded in the scene at render time that does not weigh to the scene.
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Notes
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