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This page provides information on supported features in V-Ray for Cinema 4D, based on the rendering type and hardware architecture.

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FeatureV-RayV-Ray GPU
Cinema 4D Team Render(tick)(tick)
Stereoscopic Rendering(tick)(tick)

 

 

Section
Column
width50%

Geometry

FeatureV-RayV-Ray GPU
V-Ray Proxy(tick)(tick)
V-Ray Scene 3(tick)(tick)
Displacement(tick)(tick)
V-Ray Fur(tick)(tick)
V-Ray Clipper(tick)(tick)
(without Mesh mode)
Cinema 4D Floor(tick)(tick)
Renderable Spline tag

Image Modified

(tick)
Perfect Sphere(tick)(tick)
V-Ray Enmesh(tick)(error)
V-Ray Decal(tick)(tick)
V-Ray Particles

Image Added

(tick)

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Column
width50%

Camera

Feature

V-Ray

V-Ray GPU

Cinema 4D Camera

PARTIAL
(Except: Dimetric, Military, Gentleman, Frog, Bird)

PARTIAL
(Except: Dimetric, Military, Gentleman, Frog, Bird)

V-Ray Camera

Image Added

Image Added




 

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Lighting

Feature

V-RayV-Ray GPU

V-Ray Lights

(tick)
(tick)
Light instancing(tick)(tick)
Image-based lighting
(tick)
(tick)
Light and shadow linking
(tick)
(tick)
Cinema 4D Omni LightPARTIALPARTIAL
Cinema 4D Spot LightPARTIALPARTIAL
Cinema 4D Infinite LightPARTIALPARTIAL
Cinema 4D Area LightPARTIALPARTIAL
Cinema 4D IES LightPARTIALPARTIAL
Cinema 4D Sun LightPARTIALPARTIAL
Cinema 4D PBR LightPARTIALPARTIAL

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Cinema 4D shaders marked as

Status
colourYellow
titlebaked
are supported by V-Ray via the Bake Cinema 4D Shaders option available in Render Settings > Overrides > Textures or via the VRayC4DBake texture.

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