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Alternatively, we can render the C<RD'cube'>L expression and a second one that does the subtraction right in the renderer: (C<RD>L)-(C<RD'cube'>L). We then grade each channel as needed and add them with a plus in the composite.
Additional examples
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SSS:
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Self-reflections by material label 1
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GI
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VRayMtl Sheen and Coat
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