V-Ray Vision is a real-time viewer that can be used in any project set up for V-Ray rendering. It is a lightweight “game engine” (rasterizer) that does not currently use any type of ray-tracing. Due to its speed, it can serve as a powerful alternative viewport that provides better lighting and material representation as well as camera animation playback controls. In addition to its main function as a viewer, V-Ray Vision can produce spherical panoramas and quick output of both still frames and animation sequences. It comes with its very own auto-exposure, tone mapping, and color correction options.
When V-Ray Vision is launched, it automatically loads the current Rhino project and starts an interactive session. This means that while it is running, a live link is established that sends to the viewer all updates made to the Rhino scene. Stopping the live link, by either clicking the toolbar's V-Ray Vision button or any of V-Ray's Render buttons, ends the connection but does not clear the loaded scene. To stop V-Ray Vision, close its window.
In addition to loading scenes directly from Rhino, V-Ray Vision is able to load .vrscene files directly. In this case, in order for the changes to be displayed, the source file has to be reloaded.
Activates/deactivates the measurement tool allowing you to measure the distance between two points on your project (select the points by left clicking on the screen). For better results make sure to click inside of the geometry outlines when selecting the points.
Column
width
50%
Environment Controls
Shortcut
Description
X + Left-click
Moves the Sun.
Up/Down – Altitude Left/Right – Azimuth
X + Right-click
Up/Down – Changes the sun intensity.
X + Middle-Click
Up/Down – Changes the Exposure Compensation value
F5
Resets the Sun position and lighting changes to match the original scene.