Page History
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Menu | Menu Options |
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File | Save current channel – Saves the currently loaded channel to an image file format. Save all image channels to separate files – Saves all the render elements to separate files. Save all image channels to single file – Saves the image to a single multi-channel EXR or .vrimg file. Load image – Opens an image file to be previewed in the V-Ray Frame Buffer. |
Render | Start interactive rendering – Starts IPR. Abort rendering – Stops the current rendering. Render – Starts rendering. |
Image | Follow mouse – Renders the closest bucket found to the mouse pointer, when using the bucket image sampler. If the progressive sampler is used, V-Ray samples the closest pixels to the mouse pointer. Follow mouse – Drag the mouse over the VFB while rendering to change what part of the image is sampled first; Copy current channel to clipboard – Copies the current channel to the clipboard. Clear image – Clears the contents of the frame buffer. This is useful when starting a new render to prevent confusion with the previous image. |
View | Display color space –Specifies the color space, in which the image is displayed. None – Does not specify a color space; Zoom VFB – Zooms in/out the rendered image in the VFB. Zoom 50% – Zooms out to 50%; Channels – Chooses which channels to see. View red channel – Displays the red channel; Color clamping – Opens the color clamping submenu options: Force color clamping – Forces color clamping; Use pixel aspect – Enables visualization of the pixel aspect ratio. Stereo – Enables stereoscopic preview. You can view the image in stereo in red/cyan or green/magenta. |
Options | VFB settings – Opens the VFB Settings window where you can adjusts settings for Render View, Render Region, History and Layers. |
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Locks the mouse pointer coordinates and displays information for the selected pixel. | ||
Shows corrected colors. | ||
Shows the V-Ray log. | ||
Displays the Alpha channel. | ||
Saves the image to disk. Press and hold the icon to bring up the submenu: Save current channel – Saves the current channel to an image file format; | ||
Clears the contents of the frame buffer. This is useful when starting a new render to prevent confusion with the previous image. | ||
Renders the closest bucket found to the mouse pointer, when using the bucket image sampler. If the progressive sampler is used, V-Ray samples the closest pixels to the mouse pointer. With this option enabled, you can right-click on the image and select Lock bucket starting point to lock the bucket (or sampling) starting point. | ||
Allows you to render regions in the VFB. See the New V-Ray Frame Buffer section for more information. | ||
Starts IPR. If there is more than one camera in the scene, hold left mouse button to display a list of the available cameras. | ||
Stops the current rendering. | ||
Starts rendering. If there is more than one camera in the scene, hold left mouse button to display a list of the available cameras. |
Render History
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The V-Ray VFB keeps a history of previously rendered images, and lists each with a number, thumbnail, and textual details in the Render history panel. Up to four images can be called from the history to be compared in the VFB (as shown below). History files are stored as .vrimg files in a user-specified folder. Render history settings can be configured in the VFB Settings window.
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UI Text Box | ||
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The keyboard keys from 1 to 9 can be used to quickly load the first 9 images from the history to the VFB. |
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Open scene – Opens the rendered scene in the viewport. This option works as long as the initial file path of the scene has not changed after the render.
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Layers
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The redesigned V-Ray Frame Buffer includes a suite of color corrections and tools for adjusting the image. The tools are added as layers and displayed in a layer tree. You can enable or disable a particular tool using the visibility icon (
) to the left of its name.For more information on using the Layers, see the Layers pagethe Layers page.
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Creates a layer. Multiple layers of the same type can be added. Folder – Allows grouping multiple layers; For more information, see the Layers page. | |
Deletes the selected layer(s). | |
Saves a layer tree preset. | |
Loads a layer tree preset. | |
Quick access to custom layer presets. You must set the path to it in the VFB Settings. | |
Undo various actions related to layers such as create, delete, reorder or modify a layer. | |
Redo various actions related to layers such as create, delete, reorder or modify a layer. | |
modify a layer. | |
Redo various actions related to layers such as create, delete, reorder or modify a layer. |
Each layer has a context menu. Right-click to display it:
Command | Description |
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Reset | Resets all changes done to the selected layer. |
Save | Saves the layer as a preset. |
Load | Loads a preset for the selected layer. |
Delete | Deletes the selected layer. |
Save as LUT | Bakes all the color corrections to a LUT file. |
New Layer | Creates a new layer. |
Duplicate | Duplicates the selected layer. |
Blend Modes | Specifies how the selected layer blends with the result from all layers below it. |
Stats
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The V-Ray Frame Buffer allows monitoring of different statistics and information about your scene in the Stats panel. The exact contents of the Stats changes depending on the scene, the rendering mode (interactive vs production, bucket vs progressive) and others.
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VFB Shortcuts
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These shortcuts navigate through the VFB image. Please note that the VFB window must have the current focus for the shortcuts to have effect:
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Shortcut Key | Description |
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Double-click left button | Zoom to 100% |
Ctrl+Shift+Left click | Zoom in the rendered image |
Ctrl+Shift+Right click | Zoom out the rendered image |
+ / = | Zoom in |
-/_ | Zoom out |
* | Zoom to 100% |
Arrow keys | Pan left, up, right, down |
F | Fit region or whole image in the VFB |
Esc | Abort render |
Q | Enable history A/B vertical compare mode |
W | Enable history A/B horizontal compare mode |
E | Enable history A/B/C/D compare mode |
1-9 | Load the respective image from the new VFB history |
H | Show/hide history |
Ctr+L | Show/hide whole right panel |
P | Show/hide only layers tree |
L | Lock pixel info coordinates |
Alt+resize | Symmetric render region resizing |
UI Text Box | ||
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Note that the keyboard shortcuts work only within the VFB window. |
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